Feature Spotlight — How to Set Up Your Campaign as an Organiser
Step 1 — The Basics
Hit + New Campaign from your Dashboard and you're into the setup wizard. First choice: Narrative Campaign or League.
Narrative campaigns get a map, territory control, influence tracking, events, and a campaign chronicle. Leagues get a live standings table — wins, draws, losses, points — with no map. Everything else (battle records, player profiles, achievements) works the same in both.
Pick a genre setting — Gothic Sci-Fi or High Fantasy — set a name and an optional description, and choose whether the campaign is Public (anyone can browse it) or Private (invite only). All of this can be changed later from Campaign Admin.
Step 2 — Map Configuration (Narrative only)
Use the slider to set how many top-level territories your map will have — anywhere from 5 to 20. Then choose a Map Depth:
Depth 1 keeps it clean: just the main territories, connected by routes. Good for smaller groups or faster campaigns.
Depth 2 adds 2–3 sub-zones to each territory — locations within a system that players can fight over independently.
Depth 3 goes further with named Landmarks nested inside each sub-zone, for maximum detail.
BattleSphere generates the map automatically from your settings — territories are named and positioned, warp routes are drawn between them. You can rename territories and edit the map freely after creation from the Map Editor.
Step 3 — Factions
Add between 2 and 6 factions and give each one a name and a colour. The colour is used throughout the map and standings — it's worth choosing something distinctive for each. Players will choose which faction to fight for after they join; you don't need to assign them now.
You can add, rename, and expand factions at any time from Campaign Admin → Manage Factions — including adding a description and a cover image for each faction's detail page.
Step 4 — Invite Your Players
Once your campaign is live, head to the Players tab. You have two ways to bring people in:
Invite Links — generate a shareable link and send it to your group however you like. Anyone who opens it gets taken straight into the join flow. You can generate multiple links and revoke them individually.
Direct Add — search for a player by their BattleSphere username and add them immediately, no request needed.
If your campaign is Public, players can also find it and hit Request to Join from the campaign page. Pending requests show up in the Players tab for you to approve.
That's the full setup. Everything from the map to the faction list to the campaign name can be adjusted after the fact — so don't overthink step one.